Polygon published a list of twelve video games considered the biggest commercial failures in the industry.
Polygon published a list of twelve video games considered the biggest commercial failures in the industry. The list includes The Lord of the Rings: Gollum, released in 2023 by Daedalic Entertainment and Nacon, which received negative reviews and low sales, leading Daedalic to shift focus to publishing. Babylon’s Fall, an action‑RPG from PlatinumGames released in 2022 for Square Enix, suffered from microtransactions, unappealing visuals and slow combat and was shut down shortly after its one‑year anniversary. Immortals of Aveum, an Electronic Arts title launched in 2023, failed to differentiate itself from competitors such as Call of Duty and generated over $100 million in development costs before Ascendant Studios laid off nearly half its staff. Too Human, a 2008 Xbox game from Microsoft and Silicon Knights, was marred by a legal dispute with Epic Games over alleged engine code theft, resulting in a court order that required the destruction of unsold copies and a damages payment. The Callisto Protocol, a 2022 sci‑fi horror game directed by Glen Schofield and published by Krafton, underperformed due to linear gameplay that did not match its visual quality, and Schofield left the studio after launch. Forspoken, a 2023 PlayStation 5 title from Square Enix, faced technical issues, poor reception and meme‑driven criticism, prompting the dissolution of its development team. Anthem, a 2019 live‑service game from BioWare and Electronic Arts, failed to meet expectations set by its E3 reveal, saw its update roadmap cancelled and its servers shut down earlier this year. Marvel’s Avengers, released in 2021 by Crystal Dynamics, struggled with microtransactions, limited end‑game content and pandemic‑related development delays, leading Square Enix to sell the studio to Embracer Group. Redfall, a 2023 action game from Arkane Austin and Bethesda Softworks, was criticized for its 30‑frame‑per‑second lock on Xbox Series X, mandatory online connection and poor performance, and the studio was closed in 2024. Atari’s 1982 E.T. game, commissioned for $23 million, suffered from unpolished controls and unclear objectives, resulted in unsold cartridges that were later buried and later discovered.
- Publisher
- polygon
- Reliability
- high
- Published
- 8/19/2026, 10:00:32 AM
- Retrieved
- 8/19/2026, 10:00:32 AM
- Relevance
- 80%
- Confidence
- 85%

