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Your Personal Daily Intelligence
Edition 2026-08-30

TECHNOLOGY

Grand Theft Auto VI Set for 30 FPS Launch on Consoles

Grand Theft Auto VI will launch on consoles at 30 frames per second, and Rockstar has not promised a 60 frames per second mode at launch, even on the PS5 Pro.

By tomshardware · 55d ago · Source: tomshardware

Full article

Grand Theft Auto VI will launch on consoles at 30 frames per second, and Rockstar has not promised a 60 frames per second mode at launch, even on the PS5 Pro. The first gameplay footage was shown three months before release during a three‑hour presentation hosted by YouTuber Davy Jones, at which head of development Rob Nelson played the game for two hours. Nelson said the current target is 30 frames per second and that a 60 frames per second option would need to be reviewed by the technical team after launch, a pattern seen with earlier Rockstar titles such as GTA V and Red Dead Redemption 2. Digital Foundry said the high density of non‑player characters, dynamic weather, physics simulation and traffic AI may limit CPU performance, while the GPU is not the bottleneck. The presentation was captured at an upscaled 4K resolution derived from 1440p, and details about ray tracing and resolution on each console remain undisclosed. The PS5 Pro includes additional processing power and PSSR 2 upscaling, but no confirmed performance mode has been announced. The base PS5 was used for capture, and motion blur is applied in some scenes, which cannot be turned off on consoles.

Source transparency

Publisher
tomshardware
Reliability
high
Published
8/30/2026, 10:00:52 AM
Retrieved
8/30/2026, 10:00:52 AM
Relevance
80%
Confidence
85%
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