Funcom announced a restructuring that will reduce its workforce as the company shifts away from full‑scale production on Dune: Awakening.
Funcom announced a restructuring that will reduce its workforce as the company shifts away from full‑scale production on Dune: Awakening. The announcement follows the game’s recent launch on consoles, just months after its initial PC release, and comes after a similar round of cuts that occurred shortly after the title’s debut on PC. The company also named a new chief executive officer, appointing Scott Junior, a 25‑year veteran of the studio, to replace Rui Casais, who has led Funcom for the past 11 years. With the major development phase of Dune: Awakening now complete, Funcom said it will focus on the long‑term operation and growth of both Dune: Awakening and Conan Exiles. As part of that transition, the firm indicated it cannot maintain the headcount required during peak development and therefore will scale back staff. The press release details the leadership change and cites the need to move from full production into post‑launch support as the rationale for the reductions. Junior previously oversaw live operations on several of Funcom’s flagship titles, including Conan Exiles, The Secret World and Age of Conan, and served as executive producer on Dune: Awakening. Casais, who will step down at the end of the year, described the restructuring as a necessary step as the company transitions to a maintenance‑focused model. Funcom said it will not disclose further specifics about the layoffs until the process is finalized.
- Publisher
- kitguru
- Reliability
- high
- Published
- 10/20/2026, 11:23:03 AM
- Retrieved
- 10/20/2026, 11:23:03 AM
- Relevance
- 80%
- Confidence
- 85%

