Xbox has experienced significant restructuring since Microsoft appointed Asha Sharma as head of its gaming division.
Xbox has experienced significant restructuring since Microsoft appointed Asha Sharma as head of its gaming division. The company has implemented workforce reductions, closed several development studios, and integrated remaining teams under the Activision Blizzard and Bethesda umbrellas. These moves aim to improve profitability and expand market presence within Microsoft's broader ecosystem.
Shawn Layden, who previously led Sony's PlayStation division, offered commentary on Xbox's strategic direction during an interview with The Expansion Pass. He suggested the company clarify its market role, stating, "Either you're going to be a platform competitive with PlayStation--which Xbox has not been competitive with PlayStation for years--but that's not out of the window. You can still make another run at it. And there are certain decisions you have to make around that about the platform. We talked about exclusivity. We talked about how do you incentivize third parties to support your platform in a meaningful way. These are all things around the platform business, or you sit back and realize you are the biggest game publisher in the world--maybe Tencent's bigger--but in the Western world you are the biggest game publisher out there with Activision, Blizzard, Bethesda, and all the other pieces."
Layden referenced Sega's transition from hardware manufacturing to software publishing as a potential model, describing it as a "Dreamcast moment." He noted that Sega's decision to exit the console market and focus exclusively on software development was a viable path that other companies could follow.
Current sales data indicates Xbox hardware has trailed behind competing platforms, with industry estimates placing PlayStation 5 shipments at 95.3 million units as of mid-2026. Analyst projections suggest Xbox Series X|S sales may reach 2.5 million units in 2026, followed by a planned reduction of hardware production ahead of a next-generation console release.
The strategic implications of shifting focus to software-only publishing have been discussed within the industry. Several of Xbox's first-party titles have demonstrated strong performance on PC and PlayStation platforms, suggesting potential revenue opportunities outside dedicated hardware. However, this approach would involve trade-offs, including revenue sharing with platform holders and altered monetization models for third-party collaborations.
Microsoft has not publicly confirmed plans to alter its hardware strategy, and the company continues to maintain both console development and software publishing divisions as part of its current operational framework.
- Publisher
- gamespot
- Reliability
- high
- Published
- 10/1/2026, 12:20:59 PM
- Retrieved
- 10/1/2026, 12:20:59 PM
- Relevance
- 80%
- Confidence
- 85%

